Pokemon Kaiju Region

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 Pokemart Items List

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Kenji
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Posts : 426
Join date : 2011-07-14
Age : 23

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PostSubject: Pokemart Items List   Mon Jul 18, 2011 10:44 am

Main Pokeballs

Poke Ball - $100
Allows the player to catch wild Pokémon.

Premier Ball - $100
Allows the player to catch wild Pokémon.

Great Ball - $300
Allows the player to catch wild Pokémon; more likely to do so than a Poké Ball.

Ultra Ball - $600
Allows the player to catch wild Pokémon; more likely to do so than a Great Ball.


Other Pokeballs

Safari Ball - $100
Allows the player to catch wild Pokémon in the Safari Zone.

Level Ball - $150
Allows the player to catch wild Pokémon; works better on Pokémon of levels lower than the Pokémon currently in battle.

Lure Ball - $150
Allows the player to catch wild Pokémon; works better on Pokémon hooked by a rod.

Moon Ball - $150
Allows the player to catch wild Pokémon; works better on Pokémon that evolve when exposed to radiation from a Moon Stone.

Friend Ball - $150
Allows the player to catch wild Pokémon; makes a Pokémon more friendly when caught.

Love Ball - $150
Allows the player to catch wild Pokémon; works better on Pokémon of the opposite gender.

Heal Ball - $150
Fully restores a caught Pokémon's HP, PP, and status.

Heavy Ball - $150
Allows the player to catch wild Pokémon; works better on heavier Pokémon.

Fast Ball - $150
Allows the player to catch wild Pokémon; works better on Pokémon likely to flee from battle.

Repeat Ball - $500
Allows the player to catch wild Pokémon; works better on Pokémon whose species have already been caught.

Timer Ball - $500
Allows the player to catch wild Pokémon; works better in battles that have lasted longer.

Nest Ball - $500
Allows the player to catch wild Pokémon; works better on lower-level Pokémon.

Net Ball - $500
Allows the player to catch wild Pokémon; works better on Water- and Bug-type Pokémon.

Dive Ball - $500
Allows the player to catch wild Pokémon; works better on Pokémon encountered underwater*/while Surfing and fishing*.

Luxury Ball - $500
Allows the player to catch wild Pokémon; makes a Pokémon more friendly when caught.

Quick Ball - $500
Allows the player to catch wild Pokémon; works better when used early in the battle.

Dusk Ball - $500
Allows the player to catch wild Pokémon; works better when used in caves, mines or at night.

Cures/Heals

Antidote [cures poison] - $100
Awakening [wakes up sleeping Pokémon] - $100
Burn Heal - $100
Ice Heal - $100
Paralyze Heal - $100
Lava Cookie [cures any 1 status ailment] - $200
Heal Powder [cures all status ailments] - $300
Revival Herb [revives a fainted Pokémon and restores half hp] - $700
Full Restore [cures all ailments & restores all hp] - $900
Max Revive [revives a fainted Pokémon then restores all HP] - $1100

Boosts

Dire. Hit [increases the chance of a critical hit in one match] $200
Zinc [raises special defense permanently] - $200
X Attack [raises attack in one battle] - $200
X Defend [raises defense in one battle] - $200
X Accuracy [raises accuracy in one battle] - $200
X Special [raises special attack in one battle] - $200
X Speed [raises speed in one battle] -$200
Protein [raises attack permanently] - $300
Yellow Scarf [raises tough condition while in contests] - $400
Red Scarf [raises cool condition while in contests] - $400
Green Scarf [raises smart condition while in contests] - $400
Blue Scarf [raises beauty condition while in contests] - $400
Pink Scarf [raises cute condition while in contests] - $400
Rare Candy [raises a Pokémon's level by one] - $800

Don't ask where is the potions because you can't use them to raise the pokemon HP in battle. The full Restore can't be used in battle either.

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