Kenji Admin
Posts : 426 Join date : 2011-07-14 Age : 29
Character Profile Character Profile:
| Subject: Pokemart Items List Mon Jul 18, 2011 10:44 am | |
| Main Pokeballs
Poke Ball - $100 Allows the player to catch wild Pokémon.
Premier Ball - $100 Allows the player to catch wild Pokémon.
Great Ball - $300 Allows the player to catch wild Pokémon; more likely to do so than a Poké Ball.
Ultra Ball - $600 Allows the player to catch wild Pokémon; more likely to do so than a Great Ball.
Other Pokeballs
Safari Ball - $100 Allows the player to catch wild Pokémon in the Safari Zone.
Level Ball - $150 Allows the player to catch wild Pokémon; works better on Pokémon of levels lower than the Pokémon currently in battle.
Lure Ball - $150 Allows the player to catch wild Pokémon; works better on Pokémon hooked by a rod.
Moon Ball - $150 Allows the player to catch wild Pokémon; works better on Pokémon that evolve when exposed to radiation from a Moon Stone.
Friend Ball - $150 Allows the player to catch wild Pokémon; makes a Pokémon more friendly when caught.
Love Ball - $150 Allows the player to catch wild Pokémon; works better on Pokémon of the opposite gender.
Heal Ball - $150 Fully restores a caught Pokémon's HP, PP, and status.
Heavy Ball - $150 Allows the player to catch wild Pokémon; works better on heavier Pokémon.
Fast Ball - $150 Allows the player to catch wild Pokémon; works better on Pokémon likely to flee from battle.
Repeat Ball - $500 Allows the player to catch wild Pokémon; works better on Pokémon whose species have already been caught.
Timer Ball - $500 Allows the player to catch wild Pokémon; works better in battles that have lasted longer.
Nest Ball - $500 Allows the player to catch wild Pokémon; works better on lower-level Pokémon.
Net Ball - $500 Allows the player to catch wild Pokémon; works better on Water- and Bug-type Pokémon.
Dive Ball - $500 Allows the player to catch wild Pokémon; works better on Pokémon encountered underwater*/while Surfing and fishing*.
Luxury Ball - $500 Allows the player to catch wild Pokémon; makes a Pokémon more friendly when caught.
Quick Ball - $500 Allows the player to catch wild Pokémon; works better when used early in the battle.
Dusk Ball - $500 Allows the player to catch wild Pokémon; works better when used in caves, mines or at night.
Cures/Heals
Antidote [cures poison] - $100 Awakening [wakes up sleeping Pokémon] - $100 Burn Heal - $100 Ice Heal - $100 Paralyze Heal - $100 Lava Cookie [cures any 1 status ailment] - $200 Heal Powder [cures all status ailments] - $300 Revival Herb [revives a fainted Pokémon and restores half hp] - $700 Full Restore [cures all ailments & restores all hp] - $900 Max Revive [revives a fainted Pokémon then restores all HP] - $1100
Boosts
Dire. Hit [increases the chance of a critical hit in one match] $200 Zinc [raises special defense permanently] - $200 X Attack [raises attack in one battle] - $200 X Defend [raises defense in one battle] - $200 X Accuracy [raises accuracy in one battle] - $200 X Special [raises special attack in one battle] - $200 X Speed [raises speed in one battle] -$200 Protein [raises attack permanently] - $300 Yellow Scarf [raises tough condition while in contests] - $400 Red Scarf [raises cool condition while in contests] - $400 Green Scarf [raises smart condition while in contests] - $400 Blue Scarf [raises beauty condition while in contests] - $400 Pink Scarf [raises cute condition while in contests] - $400 Rare Candy [raises a Pokémon's level by one] - $800
Don't ask where is the potions because you can't use them to raise the pokemon HP in battle. The full Restore can't be used in battle either.
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